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DnL - Domination

26.99 USD
DnL - Domination
DETAILS

πŸ“ DnL Domination | Territory Control System for RedM

> βš”οΈ A complete territory domination system for RedM, built for servers that want organized PvP, strategic territory control, configurable gameplay, and rewarding faction battles.

DnL Domination allows groups, jobs, or factions to fight over territories through fully configurable domination events. Players can start or join battles, fight inside isolated instances, eliminate opponents, capture territories, and earn rewards after victory.

Everything is configurable, including territories, groups, timers, cooldowns, player limits, rewards, flags, zones, blips, UI, and gameplay rules.

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✨ Main Features

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βš”οΈ Territory Domination

- Organized territory conquest system

- Groups compete for configured territories

- Start and join interactions through territory flags

- Automatic domination flow

- Configurable event duration

- Winner determined automatically

πŸ† Structured Event Flow

- Pre-event countdown

- Active domination phase

- Automatic event completion

- Minimum player requirement

- Optional finish when only one group remains

πŸ‘₯ Group & Job Support

- Supports jobs or custom group fields

- Allowed / blocked groups

- Maximum players per group

- Maximum total participants

🌎 Private Battle Instances

- Separate routing bucket for every territory

- Players isolated from the main world

- Automatic return after the event

- Multiple territories supported simultaneously

πŸ’€ Elimination System

- Player elimination after validated death

- Elimination when leaving the territory

- Kill & death tracking

- Eliminated players removed from the event

- Visibility restrictions after elimination

πŸ“Š Live Scoreboard & Kill Feed

- Modern NUI scoreboard

- Group vs Group display

- Alive player counter

- Territory status

- Kills, deaths, assists & damage

- Real-time kill feed

🚩 Territory Flag Interaction

- Configurable flag models

- Custom positions & heading

- Hold-to-start interaction

- Adjustable interaction distance

- Fully customizable prompts & keys

πŸ“ Advanced Zone System

- Circular territories

- Polygon territories

- Adjustable zone height

- Up to **100 polygon points**

- In-game polygon editor

- 3D polygon visualization

- Automatic configuration export

πŸ—ΊοΈ Dynamic Map Blips

- Territory blips

- Active domination indicators

- Owner colors

- Pulsing active territory

- Territory owner labels

- Reward drop blips

🎈 Reward Airdrops

- Balloon-delivered reward crates

- Configurable drop locations

- Adjustable fall duration

- Collection prompt

- Reward lifetime

- Distance validation

- Winner reward collection

- Optional participation rewards

🎁 Reward System

- Cash rewards

- Gold rewards

- Item rewards

- Winner rewards

- Participation rewards

- Eligible participant validation

- Optional survivor-only rewards

⏳ Cooldown System

- Cooldown after conquest

- Group-specific cooldowns

- Territory cooldowns

- Optional oxmysql persistence

- Configurable cooldown duration

βš™οΈ Fully Configurable

- Territory locations

- Circular & polygon zones

- Timers & countdowns

- Player limits

- Group restrictions

- Entry costs

- Rewards

- Blips & colors

- Flags & prompts

- Elimination rules

- NUI settings

- Debug & admin tools

πŸ–₯️ Modern NUI

- Custom domination interface

- Territory title & subtitle

- Group panels

- Live scoreboard

- Kill feed

- Victory screen

- Defeat screen

- πŸ‡ΊπŸ‡Έ English included

- πŸ‡§πŸ‡· Portuguese included

πŸ›‘οΈ Server-Side Validation

- Territory validation

- Group validation

- Participation validation

- Death validation

- Reward validation

- Event state validation

- Protected administrator actions

πŸ› οΈ Administrator Tools

- Manually start domination

- Stop active domination

- Test reward airdrops

- Polygon creation tools

- Debug mode via `Config.Debug`

πŸš€ Optimized Performance

- Lightweight idle loops

- Event-driven synchronization

- Conditional processing

- Active-event optimization

- Built for stable multiplayer servers

🧩 Framework Support

- βœ… VORP

- βœ… RSG

- Automatic framework detection

- Configurable framework mode

βž• Expandable Structure

- Unlimited territories

- Different restrictions per territory

- Individual reward configuration

- Easy to expand through configuration

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πŸ›’ Tebex Store

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πŸ”— https://dnl-resources.tebex.io/

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πŸ“‹ Requirements

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- βœ… VORP or RSG
- βœ… oxmysql