๐ DnL PvP System | Advanced Multi-Mode PvP Framework for RedM
๐ The most complete PvP system for RedM, designed to deliver multiple competitive game modes, structured match flow, and a fully configurable experience for your server.
DnL PvP System allows players to join different PvP modes, compete in organized arenas, and experience both fast-paced and tactical gameplay depending on the selected mode.
Everything is highly configurable, giving you full control over arenas, spawn points, match settings, player behavior, and overall gameplay flow.
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โจ MAIN FEATURES
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โ๏ธ Multiple PvP Game Modes
โข Deathmatch (Free for All)
โข Capture the Flag
โข Search and Destroy (Plant & Defuse)
โข Each mode with unique mechanics and objectives
โข Supports both casual and competitive gameplay
โข Designed for high replayability
๐ Structured Match System
โข Organized match flow (start / in-progress / end)
โข Automatic match start and finish
โข Round-based system support
โข Win condition handling
โข Player balancing per match
โข Clean and controlled experience
๐ฎ Lobby System
โข Dedicated lobbies for PvP matches
โข Player organization before matches
โข Controlled join and leave system
โข Pre-match preparation phase
โข Supports multiple game modes
๐ฅ Group / Clan System
โข Create and manage groups or clans
โข Play together with friends
โข Organized team system
โข Competitive-ready structure
โข Expandable clan progression base
โ๏ธ Challenge System (Clan vs Clan / Group vs Group)
โข Groups can challenge other groups
โข Structured PvP match system
โข Perfect for events and competitions
โข Supports private matches
โข Encourages rivalry and competition
๐ Ranking System
โข Player rankings
โข Clan/group rankings
โข Based on performance (kills, wins, etc.)
โข Competitive progression system
โข Motivates long-term engagement
๐ฏ Integrated Minigame System
โข Minigames integrated into PvP modes
โข Adds difficulty and immersion
โข Extra interactions during matches
โข Reduces repetition
โข Makes gameplay more dynamic and engaging
๐ Advanced Arena System
โข Fully configurable PvP arenas
โข Multiple arenas supported simultaneously
โข Custom spawn points per mode
โข Separate team positions
โข Easy expansion with new maps
โข Compatible with custom interiors and maps
๐ Deathmatch System
โข Free-for-all combat
โข Instant respawn system
โข Continuous action gameplay
โข Kill-focused mode
โข Ideal for fast-paced PvP
๐ฉ Capture the Flag
โข Team-based gameplay
โข Flag capture, return, and defense mechanics
โข Base protection system
โข Strategic gameplay focus
โข Balanced team interactions
๐ฃ Search and Destroy (Plant & Defuse)
โข Attackers plant the bomb
โข Defenders must stop or defuse
โข No respawn per round
โข Tactical and high-pressure gameplay
โข Round-based elimination system
๐ Safe Inventory System
โข Player inventory is automatically saved before entering PvP
โข All items are fully restored after the match ends
โข Players never lose items during PvP sessions
โข No impact on your server economy
โข Smooth transition between PvP and normal gameplay
โ๏ธ Highly Configurable System
โข Fully editable arena positions
โข Configurable spawn points per mode
โข Adjustable match timers
โข Customizable mode behavior
โข Clean and simple config structure
โข Developer-friendly design
๐ฅ๏ธ NUI Interface
โข Clean and responsive UI
โข PvP mode selection menu
โข Integrated lobby interface
โข Real-time interaction
โข Smooth transitions
โข Player-friendly navigation
๐ง Session & Player Management
โข Isolated PvP sessions
โข Player routing per match
โข Clean join and leave system
โข Supports public and private matches
โข Prevents conflicts with other scripts
โข Safe player state handling
๐ Stats & Progression Ready
โข Ready for database integration
โข Track kills, deaths, and wins
โข Ranking system support
โข Persistent player data
โข Easy integration with existing systems
๐ Optimized & Secure Structure
โข Lightweight and efficient
โข Clean and organized code
โข Designed to avoid conflicts
โข Stable for high player counts
โข Production-ready
๐ High Performance
โข Low resource usage
โข Smooth gameplay
โข No unnecessary loops
โข Scalable for large servers
โข Designed for long sessions
๐งฉ Framework Compatible
โข Built for RedM
โข Compatible with VORP and RSG
โข Easy integration
โข Plug and play ready
โข Flexible architecture
๐ Future Updates & Expansion
โข New game modes will be implemented soon
โข Continuous updates and improvements
โข Scalable structure for new features
โข Easy to expand without rewriting
โข Built for long-term evolution
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๐ฏ WHY DnL PvP SYSTEM
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โข Adds structured and competitive PvP to your server
โข Complete system with lobbies, clans, rankings, and minigames
โข Encourages player and group competition
โข Keeps players engaged inside your server
โข Multiple game modes in one system
โข Fully customizable and expandable
โข No risk of item loss during PvP
โข Professional, optimized, and scalable
DnL PvP System transforms your server into a complete PvP environment, allowing players to compete, improve, and stay active within your own ecosystem.
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๐ JOIN OUR DISCORD
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https://discord.gg/CN8pbU7SyS
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๐ REQUIREMENTS
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oxmysql โ
VORP or RSG โ
bln_notify (optional)ย โ